vengeant cascade nerf. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. vengeant cascade nerf

 
 Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GREvengeant cascade nerf <q> Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time</q>

The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Unless I'm missing some mechanic and this is relying on chains. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). thing pretty quick. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. In order to get our. To be honest, I didn’t know the specific build I wanted to make before making a new build. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. In all fairness, Vengeant Cascade 100% needs to be nerfed. You will lose a ton of damage. The Breathstealer pots will probably amazing for Cruicible and Breach. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. Tornado can only be hit for 1. You can just alt+mouse over on tree for any notable to see the recipe. Frost Blades works with Vengeant Cascade. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. Lightning Strike is a melee strike attack. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. Sabo lost a shit ton of support for Seismic. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. Dad and my ride through the mountains in Washington state. It doesn't matter if it's one projectile or. Im new to POE and the next time POE resets I will be playing with my friends for the first time. S. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Handy tip for anyone leveling this build: I bought a 6L Replica Quill Rain for 40c and put Caustic Arrow in it. So is. ยูนิค, สร้อย. Vengeant Cascade is the most fun I've had in a long while. Return. Its possible that deadeye node that chains on ground hit would fall under the same conditions. Over 20 new active skill gems WILL be added. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Member. 00 sec Can Store 3 Use(s) Cast Time: 1. I want to go Breathstealer+Impossible Escape+Shaper Shield. Exposure, power and frenzies, onslaught. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. (0-19)%. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. Attack Projectiles Return to you from final Target. Meanwhile sometimes shit is actually broken and they barely touch it. 21 we got +2 arrow and Vengeant Cascade. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. I am very happy with the playtesting with this notable in particular. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). Vengeant Cascade is absolutely bonkers in 3. And for some unkwon reason on the left of the enemies seems. Mechanics. But the possibility of Heatshiver nerf - this is scary. Im looking for a class build based on my preferences. Whether it's the case or not though, you definitely want to run sniper's mark on ice shot, it's by far the best. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Also, RIP that build with no crucible trees and the probable VC nerf. I can‘t. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. There definetely should be a huge penalty, sorry. So your filter combo probably has no one using them. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Ultimatum WILL be back in maps. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). I still think returning projectiles is a detriment to long term game balance and skill. Indigo Oil. Hello. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. hits are capped at 20 so spawning it frequently is better. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. ago. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. Don't forget to anoint Vengeant Cascade to make your projectiles return! Ring 1. Quote this Post. Requires a Melee Weapon. It gives - 15% increased Projectile Speed. The point of origin the balls return to is not you or your. Please don't nerf it ggg. Version Changes 3. Ubiquity97 • 5 mo. Preferably a ranger build (PF/Deadeye/Raider. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. • 24 days ago. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. there is no way you are clearing maps with any kind of time efficiency. . requirements: 55 Maximum Life +70% Total Elemental Resistances Non-Channelling Skills have -7 to Total Mana Cost Optional affixes: Chaos. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. Fury Valve also works with the "Kineticism" Keystone. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. 2nd demo video for my Lightning Strike Raider in 3. 00 sec Critical Strike Chance: 5. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. Pvp7 • 6 mo. The same goes for later in the game: In. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. anointで取れるVengeant Cascadeを使えばprojectile attackは全部帰ってくる パッチノートのprojectile returnについての部分はネイティブの人達も解釈に困ってた 自分もよくわかってないけど、3. Wanted to play it last league but i didn't want to level up another character lol. So +2 on your bow and +1 on quiver + proj from tree. In addition, I decided it was time. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. . Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Nimis has the (dis)advantage of not needing to aim. 20 because 3. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Now projectiles reach maximum distance. It doesn't work the same way. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. It increases your already good clear speed and also provides a. I wonder what the odds of Manaforged and Vengeant Cascade making it to next league untouched are. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. In 3. 21. Vengeant Cascade is for sure getting a nerf. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. But frost blades has the advantage of it's projectiles being full damage instead of 75%. Vengeant cascade is likely gone as it was definitely the most overpowered thing this league(not counting stuff like sst and explode totems that rely on crucible which isn’t going core) and one of the new support gems they revealed is pretty much a nerfed vengeant cascade, although one that isn’t limited to attacks. Tornado Shot is the same as before. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. I thought every projectile would come back but I was only disappointed. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. Historic Quant/rarity WILL be reverted. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Additionally, Perfect Crime basically died. The power and popularity of Vengeant Cascade has many players wondering how to get it. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. 6. Melee's not dead. Only time they do more damage is in mid range. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my. this was before all the strike range, extra targets and all the nice changes to the passive tree. So, that’s a free 100% more damage. Opalescent Oil. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. It's stupidly broken. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. Pro's & Con's. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). Rings are a great source of Attributes or Resistances and these are stats are generally interchangeable with your Belt and Gloves. Vengeant cascade is so broken, it will definitely blast. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. Beautiful-Grass-6630. 21! Apr 19, 2023. probably going to do something with vengeant cascade instead. Reply ParticularDue738. 3seconds. Opalescent Oil. Opalescent Oil. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Some skills can shotgun even with multiple projectiles, but those are. It's only OP if you already have a super-powerful bow build. . You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. Vaal Lightning Arrow got added, Manaforged Arrows got added. ago. I think right now it does nothing for single target damage. With vengeant cascade infinite pierce it at least would've made some sense. It costs 2 Golden + 1 Amber Oil. Note that this is no longer relevant due to the mechanical changes in 3. AFK trading WILL be added. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. That nerf was done in a way that probably makes sense, and it's not doom and gloom. . Similar to the ashes/Omni change a few leagues back. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. 2, or 17% less mine throwing speed in the config box. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. Projectiles no longer return to you, they return to the other side of the screen. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. . You lost 20% CDR, and need an extra notable to pick it up. But has an internal cooldown similar than spectral throw. Also vengeant cascade has been buffed and works very well with lightning arrow. Tornado Shot is the same as before. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. " Instead, it now provides "Returning Projectiles have 150% increased Speed. The phys bow will retain much higher value if you take it to standard. Splitting Steel Bug. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. ThisIsWorldOfHurt • 6 mo. I am building an int stacker out of spite because I got stunlocked by someone from twit. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. The behavior might be different this time around we will have to test it to see. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. Instead of searching for a million different combos of mods, set max elemental DPS to 0, and play around with the flat damage and attack speed values on. 95% less damage. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Since PoB already calculates your mines per second, the multiplier should be 6x. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. 20 because 3. Yeah but that's not needed, if they were to do skill balance change atm it would probably have been 25% nerf on the top used skills, not buffs (most skills objectively don't need numerical buffs, the. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Vast majority of people playing it are using chain from deadeye. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. The nerf to campfire loot drop rate does suck. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Tornado Shot is the same as before. ago. 20] SideFX "Cthulhu arrow" Caustic Arrow! Join the dark side. Nimis acts as a double duration for spark, which is an insane damage buff. Got the oils ready, got a lead sprinkler with the additional str stack node. lvl up and transition from EA to Siege ballista is rly nice and smooth. Disappointing to hear Vengeant Cascade seems to be useless for this build though. In all fairness, Vengeant Cascade 100% needs to be nerfed. It allows you to get the Maximum Shock Effect when you shock enemies as though dealing 290% more Damage. Losing vengeant cascade hurts, but LA is still league start-able. I can't remember the last time I've had this much fun. • 4 yr. The power and popularity of Vengeant Cascade has many players wondering how to get it. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Quote this Post. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. ago. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Result. Over 20 new active skill gems WILL be added. I guess. This is a bit of currency sink btw. Also is shield crush now just bis with the vengeant cascade nerf . Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. Quote this Post. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. 0. This has brought my clear to a whole new level. Vengeant Cascade is used in pretty much every projectile build. With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. . Tornado Shot is the same as before. We loose a lot of power regarding to Crucible. Vengeant Cascade. When a projectile returns, it bounces off the target it. Nimis version using Nova + GMP + Greater Volley: 13 arrows = 13 hits = 1200% more damage. As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. I had a build with 18 mill. S. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. According to Tarkecat who asked a dev about it, it does. TOP 2: Lightning Arrow. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Report Forum Post. P. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. This plus Vengeant Cascade is why this build exists You have 90% chance to poison. Here are a few key takeaways from Path of Exile Patch 3. Only real nerf to the build was united in dream losing minion damage on the item, as well as becoming rarer through breach rework. Siege ballista crucible notable is a nerf and bricks build. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. " Previously the node required you to hit something to proc the return behavior. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as. The behavior might be different this time around we will have to test it to see. . . Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. This is quite a big nerf in my view as this build is still a bit of a glass cannon. "Vengeant Cascade Fury valve combo question. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Just tested it with low damage on low lvl mobs just to be sure. Attack projectiles return to you from hitting final target. ) Just gave that a try and -25% really doesn’t seem all that bad, especially by GGG “nuke it from orbit” nerf standards. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. It's stupidly broken. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. Venom Gyre Act 1. 5. Would appreciate advice on build and have some questions about mechanics. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. It's mostly great for clear, but helps to make some bow skills half. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Unexpected nerf to totems, especially spell totems. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. 21Barrage support allows every arrow released by arrow nova to hit the target it land. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. So its hard to make all the arrows hit the boss. Hydrosphere wasnt used to chain from and back to the boss. Boom! Doubled hits. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. On top of that, you need to factor in throwing speed penalty for throwing extra mines. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. Below, I will tell you how to obtain and use Vengeant Cascade. For ruthless. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. It is a dps boost that any bow build that shoots outwards has to use. on Aug 17, 2023, 2:26:07 AM. ago. It's stupidly broken. " Instead, it now provides "Returning Projectiles have 150% increased Speed. It also requires pierce so yeah it doesn't work with Kineticism anyway. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Wanted. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. . 21 Boneshatter Juggernaut cheat sheet for Act 1-10. and then somehow are able to travel 2x the maximum distance to. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. . It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. 22, however, this has had minimal impact on the meta. Tell me how you hold 3 auras, (Wrath, HoT,. I still think returning projectiles is a detriment to long term game balance and skill. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 13 version of harvest WILL be added back in game.